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"Cabinet of Wonder" - What is happening inside a drawer? Pull it open to unveil a magical world.
"The Interview" - This is an escape room experience. The story begins with attending the final interview to enter a top enterprise.
"Notification Toaster” - This is an experiment using a tangible way to regulate your notification center
“Culture Picnic” - This is a food bus taking people to experience New York’s different cultural neighborhoods
“The Unseen” - This interactive game reminds people about the unseen labor behind technological development through their everyday life
“Planty Card” - What is happening inside a drawer? Pull it open to unveil a magical world.